Sunday, August 4, 2019

Create Steed

Create Steed (Spell)

Difficulty: Difficult

This spell, as its name would suggest, creates a steed for the caster. It does this by transforming an existing creature. The target creature must be no less than 80% of the caster's size. The spell takes an uninterrupted minute to cast, during which the target must remain within 30 feet of the caster. Should the spell overcome the target's willpower, it will force them into a quadrupedal shape and converts any hands into paw or hooflike appendages. They also grow to up to 120% the caster's size. At the caster's option, the target have their speech restricted to bestial sounds. The spell also affects the target's mind, enforcing the belief that the caster is their friend and master, and will treat them accordingly. They will obey almost all commands to the best of their ability, but will not directly harm themselves or their friends unless in their master's defense. This absolute loyalty cannot be swayed while the spell is in effect. It also creates a saddle to fit the target. The spell lasts one day, but casting the spell again will reset this duration, and the target cannot resist if already affected. If the spell is maintained like this for three uninterrupted days, it becomes permanent.

A more benign version of this spell omits the mind control, and is Average difficulty.

Miscast:
01-20
The caster suffers a mutation that lasts until cured.
21-30
The spell is reversed, the caster being instead transformed and charmed by their intended target.
31-55
Only the spell's physical or mental effects (50% chance of either) take effect on the target.
56-70
The caster or target (50% chance of either) has their mind swapped with a nearby animal.
71-100
The caster or target (50% chance of either) is affected by a mutation for the spell's intended duration.

Mutations:
01-30
The caster's hands change to resemble hooves or paws, but remain somewhat functional.
31-60
Every few words the caster speaks are replaced by animal sounds.
61-75
Growth of flesh and bone forms a saddle-like growth on the caster's back.
76-90
The caster is forced into a quadrupedal shape, though he retains use of hands.
91-95
The caster's hands fully transform into paws or hooves.
96-100
The caster's speech is replaced with animal sounds.

Bonuses:
The spell is permanent on first casting.
The target grows gills and becomes amphibious.
The target will do absolutely anything the caster asks, even if it's outright suicidal.
The target can be enlarged to up to three times the caster's size.

2 comments:

  1. ...wait. So the end result is a enlarged, quadrupedal human with paws or hooves? Or am I missing something?

    ReplyDelete
    Replies
    1. If you cast it on a human, that is correct. Casters who find this result unsettling might combine it with other spells or items.

      Delete

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